 posted by Cocomo on 2000-10-16 12:07:21 | | With minor adjustment, this module can become a good plot one. |
 posted by Eric Wijnen on 2003-03-19 02:55:30 | | Good enough adventure to start a new campaign. There´s roleplaying and fighting involved. |
 posted by Darren White on 2003-05-17 21:13:12 | | I think the idea of a thieve's guild in Shadowdale is abit absurd. How many thieve's would relocate from a major city to a rural township? Besides that, has some great ideas and the drow section is great. Use this adventure, just give it some changes. |
 posted by Leo on 2003-10-31 15:07:15 | | I introduced my party to Shadowdale with this adventure. Overall it's average but I have managed to spice it up with some extra tricks and traps. If you want a 1 or 2 session gameplay then this quest is for you. But remember to add your own tricks to the game. Have fun! |
 posted by Eddie on 2006-12-24 11:59:46 | | A safe adventure for inexperienced players, or weak PCs. |
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