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Thieves Guild
Author: Marko Picek
System: D&D Forgotten Realms
Category: Fantasy
Type: Scenario
Party has just arrived in Shadowdale. It is located on crossroads, in front of great stone pillar which serves as bulletin board.
Views: (6906)
Comments: (5) Rating: 5.8
2000-01-23 16:48:41

[Add Comment]

posted by Cocomo on 2000-10-16 12:07:21
With minor adjustment, this module can become a good plot one.


posted by Eric Wijnen on 2003-03-19 02:55:30
Good enough adventure to start a new campaign. There´s roleplaying and fighting involved.


posted by Darren White on 2003-05-17 21:13:12
I think the idea of a thieve's guild in Shadowdale is abit absurd. How many thieve's would relocate from a major city to a rural township? Besides that, has some great ideas and the drow section is great. Use this adventure, just give it some changes.


posted by Leo on 2003-10-31 15:07:15
I introduced my party to Shadowdale with this adventure. Overall it's average but I have managed to spice it up with some extra tricks and traps. If you want a 1 or 2 session gameplay then this quest is for you. But remember to add your own tricks to the game. Have fun!


posted by Eddie on 2006-12-24 11:59:46
A safe adventure for inexperienced players, or weak PCs.




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