 posted by me on 2002-06-05 19:45:00 | | really interseting plot! extensive background, and very playable NPCs! My characters loved it! Thanks. |
 posted by Smanthar on 2002-06-08 15:39:35 | | Intense! My players were looking for something just like this! It was challenging and left plenty of room for improv! |
 posted by Nicolai the Relentless on 2002-06-09 14:05:24 | An excellent adventure with some VERY good NPC's , an excellent plot which kept my players awake all night. They simply refused to stop until they had solved it all.
My warmest recommendations. |
 posted by DM Stretch on 2002-06-16 23:50:44 | | I love plots within plots! My players thought this was great, that refusedto stop until we had gotten through the whole thing! This was challenging but rewarding! I highly reccomend it! |
 posted by Jeppe Bonde on 2002-07-04 08:07:46 | | Great adventure, good plot, good fighting and good solving please online more adventures like this |
 posted by Lodor Emptypockets on 2002-07-10 23:00:18 | | Extremely well put together, exciting plot, great sense of mystery and lots of room for good roleplaying with the will made NPC's. |
 posted by impossibly nate on 2002-07-11 23:57:41 | | There's very little not to like about this adventure. I dropped it as is into my campaign, and the city itself works perfectly. I'm happy to see such professional work. |
 posted by Avacran on 2002-07-14 00:17:38 | | This is a really brilliant module of professional detail and creativity. The encounters were very challenging as well as very thought out and well planned. The plot was exciting and quite enjoyable to watch players discover their way through. And the city fit very well into my campaign as it should for just about any campaign. Truly excellent work! |
 posted by fast eddie on 2002-07-25 11:15:18 | | This adventure shows alot of challenge and potential! I'm going to play this with both my groups! |
 posted by fasterfind on 2002-08-29 18:17:17 | | Extreemely well written, I have to agree, a professional touch. However, I had difficulty with feasabilty and believability. - A city which is so dependant upon magic banning it's use, especially the sale of magical items when the city's econony depends on it. The murders all happened too easily. Dignitaries have personal guards and escorts. The plot states that a ban on magic was the goal of the murderer, but not exactly why. I don't really see the gain or profit from that move. Virgo is delivering magical goods to a place that produces magical goods. The raiding orcs are focused on magical imports rather than exports. The writing is excellent, but the plotline could make more sense. |
 posted by Arasan on 2003-02-06 04:52:30 | Excellent! Exactly what I was looking for. I want to have a game with my brother (who is into hack-and-slash) and my mom (who is just bonkers over murder mysteries and the like). I will be adding in some NPC helpers as well as extra characters (unless I can convince my dad to join. Hell I'll even include the dog! Mom would find that funny.) Anyway, I have lost touch with them and I thought this would be a great way to get back into some good wholesome family fun next time I see them! Basically I was looking for a half and half adventure and this is perfect!
I have not used it yet, but I know that this will peak both my brother and my mother's interest immensely. Thankyou for such an interestly detailed adventure script. I will be tweaking it a bit as my mother is new to D&D of course cause we can't have orcs overrunning her first cute little gnome character and whatnot, but the main body of the plots will most definitely be called for. There's only ONE thing that I might add. My mother is very keen on murder mysteries. She's a wiz with these things so I'm going to have to make it to where the players will be forced to figure out who on the council of 5 people was the murderer after they get the note that insinuates that it was one or more of the council that induced the murders. If this makes no sense go ahead and throw me in a lake. Basically this is a great game idea! I just need to make it a little shorter and a little easier... |
 posted by Pato on 2003-02-18 13:06:49 | | I think that this mod is a little over powered for a party of 5th level characters, I think that 5-6 5th level characters would be hard pressed to face 2 Aboleths. Good story though I think that it was semi poorly written, when reading I was hard to pick out box text from comments to the DM. |
 posted by Eric Wijnen on 2005-12-05 05:03:32 | Good story. Need more balance against some monsters.
Only one problem overlooked: Invisibility lasts for 24 hours (!)
Enough role playing and hack'n'slash combined. |
 posted by alovrenc on 2006-02-16 19:40:48 | | I love this one! Contains fighting, but role-playing, too. Very nice story, and great potential for future adventures. |
 posted by Jeff on 2008-12-29 12:55:09 | | I've made adaptations of this scenario about 4 times, and it has been well received every time. Much fun, thank you. |
|