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The Chapel Perilous
Author: Dave “Dr Skull” Nelson
System: d20 Dungeons and Dragons
Category: Fantasy
Type: Place
Attack the shrine of the Unholy Feaster, a 4th level adventure.
Views: (12814)
Comments: (9) Rating: 3.6
2001-02-14 16:45:14

[Add Comment]

posted by Mandrax on 2001-03-05 04:48:15
More randomly generated drivel from doctor Bonehead :( When will the pain end ...


posted by XxXToxygeneXxX on 2001-06-06 00:15:10
Yes I agree, there needds to be a much more delevoped story... anyone can draw a dungeon, put a random monster in it... If your gonna post something make it atleast seem interesting....


posted by Captain A on 2001-06-08 12:19:32
Don't be too cruel. Any post has some value.


posted by roguecop on 2001-09-09 15:51:01
Be fair...like the previous rater stated, "Any post has some value." Short adventure that can be plopped into any campaign for a night or two of hack-n-slash for "good over evil" type parties. A little treasure top-heavy and some of the ecology makes no sense, but easily adaptable.


posted by Eli Feitelberg on 2001-11-24 14:36:19
While I can't quite agree with the first two comments who just give a rating of one, I also cant go as high as four. This "adventure is more like a few rooms with monsters in them having very little in the way of a theme. Its all be losely strung together. Can a cleric of that level really command so many Undead ie things like that. People like adventures to make sense.


posted by Old Timer on 2004-10-12 14:01:42
Hack and slash and nothing more. Little story or creativity. This feels like a pre-fab adventure, and much good game-mastering will be required to make it fun for the players.


posted by Fred on 2005-03-12 05:15:09
A freebie that needs work (like better maps). I think that this adventure was meant to be a straight forward hack-n-slasher with little to do with anything else. I used this the other night witrh much success. The players was between jobs and running out of everything including coins (in my world, adventure life is not a get-rich-scheme). Then they got lost which made it perfect for me to plop this right in. I in fact did a little work to fit it to my needs, but 99% of the work here was left as is. I agree that this is not a ground shaking experience, but why does most DM's feel everything has to be on an epic level. I remember back in the day when an epic adventure didn't happen until a group was worthy of it (i.e. gains high level status)


posted by Eric Wijnen on 2005-10-06 05:28:35
Fair enough dungeon crawl.


posted by alovrenc on 2006-02-16 20:31:09
I find this adventure interesting, but it should be contains much more details than it does.




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