posted by Jackson Elias on 2001-01-12 10:24:26
| This is AD&D in a truly epic scope. It includes everything you would want from a high fantasy campaign. Evil sorcerers, dragons, a rising darkness and plenty more. This is a complete campaign that should take months to play through unlike some other campaigns found here. Well written, carefuly researched, logical and most imortantly realy entertaining, this is a masterwork of roleplaying literature. If I could give this 11 Id give It 12. Keep on rollin' Paul! |
posted by Aerion Fensir on 2001-04-25 04:14:39
| well i am about to start this camp for my own group and from what i have seen this thing truely kicks ass so far|
posted by chad on 2001-05-19 06:45:27
| this is a great and well plan module. It is unlike anything I have had the pleasure of DMing I highly recommend this to all.|
posted by RPGcritic on 2001-07-04 20:59:01
| I doubt it would take MONTHS to run these campaigns. However, they are relatively well done. These are dungeon crawl type adventures more than thinking RP. Lots of hack and slash.
The treasure hoards are a little on the rediculous side, but that's a relatively common problem and simple to fix by any GM.
I read the Earth adventure and I would give it a seven or an eight because it's a dungeon crawl and lacks serious Roleplay. However, for rating the campaign, which the author obviously put a lot of effort into, I am giving a ten.
posted by DM TC on 2001-12-29 19:03:02
| This holds an incredible amount of evil to use against the Players. I threw in an NPC who started out as a hireling and then joined the bad guys! >:->|
posted by khaern on 2002-03-08 05:33:27
| Hmmm...The author have clearly put a lot of work into this campaign, the background is well developed and the NPC's are described in great detail, though the plot itself has been seen countless times before...But the scenarios are just plain hack'n'slash...Here is the temple kill whats inside, grab the clues and then onwards to the next slaughter...it might be high fantasy, but only in its most basic form...its an 8 for the work put into it but for the end result its really only a 4...|
posted by Darklord on 2003-11-06 15:22:40
| As I said in the Individual adventures this is a truly excellent series. The maps need work and I'll probably redo them for my own files(just touch up work with my own artistic talent). I'd also like to add that with a little DM tweaking it becomes more than Hack and Slash (especially for me since my campaign doesn't take place on Oerth).|
Kick ass is right! The whole pentology leaves you ready for more.
posted by Maarten Witte on 2004-11-29 16:04:16
| I have just printed this thing and i ran out of ink, and paper allot of times. What a great piece of work this is i can't say until i have played it, but its the biggest ever. I just have to say that hack and slash vs roleplaying depents on the dm and party not the story. i give it a well deserved 10 for the work.|
posted by BobbyCorwin on 2005-06-15 14:24:27
| This is the first game I'm attempting to GM on my own. I'm using the maps and characters and general plot, though I'm using a highly tweaked Tri-Stat system of play. But as far as description and plot and everything goes, this a great adventure, with enough elasticity that you can make each chapter a one shot, or make each chapter a month long. I'd like to see a tiny bit more "town action" rather than all dungeons, but this is great work ^.^|
posted by Dan Withrow on 2007-11-25 12:17:51
| Modified this series to work in my own campaign setting, they are great and work in well to my current plotlines. One thing I have found frustrating is that some of the magic items that have no reference, "earring of the sea, gloves of the octopus". I have had to drop them out of the adventures as I can find nothing to match them up too. Also the adv. for references on some of the spells are unknown to me. Definitely would like to see someone rework these into version 3 or 3.5|
posted by Maxnization on 2008-01-06 17:34:18
| It's very good I like it very much (( to the person who said it would take months..oviously you must not play for long periods of times..My group that I DM we play for about 3-7 hours every time we play XP))|