:: New!
      :: Popular
      :: Highly Rated
      :: Search
      :: Appendix
      :: Matrix
      :: Submit
      :: Forums
      :: Contact
     

     :: Hook
     :: Scenario
     :: Campaign
     :: NPC
     :: Place


     :: Fantasy
     :: Horror
     :: Post Apocalypse
     :: Science Fiction
     :: Super Hero


     :: 7th Sea
     :: Aberrant
     :: AD&D 2nd Edition
     :: Aliens
     :: Alternity
     :: Beyond the Supernatural
     :: Blue Planet
     :: Call of Cthulhu
     :: Champions
     :: Cyberpunk 2020
     :: D&D Birthright
     :: D&D Darksun
     :: D&D Forgotten Realms
     :: D&D Oriental Adventures
     :: D&D Other
     :: D&D Planescape
     :: D&D Ravenloft
     :: d20 Dungeons and Dragons
     :: d20 Modern
     :: d20 Other
     :: Darwin's World
     :: DC Universe
     :: DeadLands
     :: Dominion
     :: Elric!
     :: Everway
     :: Fading Suns
     :: Feng Shui
     :: Forge: Out of Chaos
     :: Fuzion
     :: Generic
     :: GURPS
     :: Heroes Unlimited
     :: In Nomine
     :: Legend of The Five Rings
     :: Marvel Super Heros
     :: Nightbane
     :: Palladium
     :: Paranoia
     :: Pendragon
     :: Principia Malefex
     :: Puppetland
     :: Rifts
     :: RuneQuest
     :: Shadowrun
     :: Skill Master
     :: SLA Industries
     :: Star Frontiers
     :: Star Trek
     :: Star Wars
     :: Time Lord
     :: Traveller RPG
     :: Unknown Armies
     :: War Hammer
     :: World Of Darkness


      :: RPGHoard.com
      :: RPGSheets.com
      :: RPG News Feeds
      :: RPGObjects.com
      :: GMMastery.com
      :: DarwinRPG.com
      :: RoleplayingTips.com
     

Invitation to War
Author: Boxman
System: AD&D 2nd Edition
Category: Fantasy
Type: Scenario
The PCs are in their final year at the College. One day, when not at school, a man they have never seen before asks to speak to one of them. He asks if it is possible for them to deliver a letter to a friend of his in a nearby village.
Views: (4508)
Comments: (6) Rating: 4.3
2000-04-07 00:12:23

[Add Comment]

posted by Dragalf on 2001-07-18 12:28:40
Nice idea, original and tricky
I'll be sure to use this in my campaign
Thanks again


posted by kaiscomet on 2001-12-21 11:06:14
This adventure hedges everything on the idea that the cl's will open up the letter, which they have been asked not to do! There is no real storyline, and the concept does not make a lot of sense. The basic idea is ok, but nothing special.


posted by Eric Wijnen on 2004-09-30 03:58:55
Basicly a good idea. Outcome depends on the actions of the PC's. Don't know if it is an invitation to war, but it might be; again depending on the actions of the PS's.


posted by Eddie on 2006-12-23 07:13:17
The premise is weak and a bit hard to work into a believeable hook for the characters. Not too terribly exciting.


posted by Grendel on 2008-03-08 15:13:18
A real let down after reading some of your other ideas, the premise is solid but more work needs to be done to flesh it out, the dependance of the inquisitivness and dishonest of the PCs is a major flaw and trusting a bunch of strangers with something of such importance is nigh on unbelievable


posted by Corwin Fyrespeare on 2012-11-21 23:10:33
The adventurers are in college? Really? And what motivates them to open the letter?




Top