| Display a Printer Friendly Version History Repeats [comments:(6),
views:(4487), rating:(7.2)] Author: Mr. Nobody Homepage: http:// System: Beyond the Supernatural Type: Hook Category: Horror Requirements: This plot is a bit unpleasant and has no happy ending to it. I would suggest it be used
only in the "darker theme" type of games. It is mostly a morality play, who will
the players help, the "innocent" man or the teen with no control over his
actions.
Hook: The characters will be somehow drawn to a small Midwestern town
to investigate some unusual deaths all of which have some aspect of the paranormal about
them. Perhaps one of the characters relatives lives in the town or the events have come to
the partys attention by other means.
Line: Three deaths have occurred in the small town, one death per
night. The people are frantic, paranoid and terrified. All of the victims were young women
from the city. Each girl was brutally murdered, literally cut apart in a ritual fashion by
some sort of sharp object; a knife or sword. Each body was laid out inside some sort of
magic circle drawn in chalk and lit with candles at the points. The townsfolk believe that
the deaths were caused by Ernest Helt, an ex-convict who moved to the city a few months
ago after being released from prison on parole after having served time for sexual assault
on a child and murder. He has been taken into custody by the local law enforcement after a
frenzied three hour escape attempt. The people of the city are just on the verge of
extracting a little "mob justice" from Ernest. The players will have only a day
or two to sort things out before Ernest is killed by a grieving father as he is
transferred to a higher security prison pending trial.
Sinker: Ernest is actually innocent (in a sense). Since leaving
prison, he has been working as a janitor and trying as best he knows to fit back into
society. He is not a very intelligent or social man and has made no attempt to try to win
over the people of the town who wish he would just move on. Ernest is a borderline
alcoholic and tends to get extremely drunk and pass out most nights, he ran from the
police because he knew they would accuse him of the deaths. The real killer is actually
another teenager, Roger Stills, a young man who has become possessed by the spirit of a
serial killer who murdered thirteen girls eighty years ago in an attempt to achieve
immortality, and was torn apart by a wild mob after having been caught. The spirit is
trying to recreate the events which happened in the past (figuring it worked well enough
then it might work again) and is looking forward to seeing someone else take the fall. The
parallels between the events will be obvious to anyone who searches the old newspaper
footage.
Roger became possessed while camping out in the cemetery on a dare from some of the
other high school kids, he mistakenly chose to camp over an unmarked grave (the body of
the serial killer). Roger is a latent psychic and was easily controlled by the entity. The
key piece of evidence is the machete which Roger used in all the killings, it will be
found in a corner of his garage. Should the players drive the entity from Roger, he will
remember almost nothing, as if he has been dreaming for the past few days. He will only
come to realize what hes done if the players confront him with the evidence and
force him to focus on the "dreams". Should he be sentenced for the murders, the
police will find corroborating evidence upon investigation, it is likely that he will
spend most of his remaining years in a psychiatric hospital or prison and Ernest will go
free. Should the players not point out Roger as the killer, Ernest will be killed by a
distraught father of one of the girls as he is being transferred to a more secure jail
pending trial. If the player s are unable to stop the entity, it will bide its time
and leave town to take up the game elsewhere. |