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Adventures - Hook sorted by Date
[*1-10] [11-20] [21-30] [31-40] [41-50] [51-60] [61-70] [71-80] [81-90] [91-91]
Eye's over Fort Gatz
Author: Brett Haines
System: Call of Cthulhu [filter]
Category: Fantasy [filter]
Type: Hook [filter]
My first campaign, it is based in the north. Ithiqua is a common theme.
Views: (1733) [sort]
Comments: (2) Rating: 8.0 [sort]
2011-06-27 19:40:14 [sort]

The Ant Trap
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The PCs arrive at a quiet village and stop for the night, but their comfortable rest is interrupted in the morning by the many sounds of horrific screams.
Views: (1797) [sort]
Comments: (0) Rating: 0.0 [sort]
2011-03-07 06:13:43 [sort]

Intoducing the Dark Delphi
Author: Leith Martin
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The Three Nations have lived in peace for almost 80 years. Now war threatens and an ancient power emerges from the mountain range known as the Three Peaks. The Dark Delphi has returned, and no one even knows it's here...
Views: (374) [sort]
Comments: (0) Rating: 0.0 [sort]
2010-11-03 15:47:07 [sort]

The Shipwreck
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
A shooting star is seen over Merodac and then bandit attacks on the coastal road begin to rise. When a butcher's apprentice disappears, the butcher hires the PCs to travel out along the road to pick up a package for him.
Views: (3300) [sort]
Comments: (1) Rating: 8.0 [sort]
2009-11-23 03:33:57 [sort]

Ghostly Concoctions
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The players meet a group of merchants running for their lives from a haunted tower. They beg the players to return to the tower and retrieve their goods that were left behind, but warn them that there are ghosts there.
Views: (3125) [sort]
Comments: (1) Rating: 6.0 [sort]
2008-09-20 00:04:43 [sort]

The National Center for Reanimation Prevention and Control (NCRPC)
Author: Mike Tresca
System: d20 Modern [filter]
Category: Horror [filter]
Type: Hook [filter]

The National Center for Reanimation Prevention and Control (NCRPC) prevents death and reanimation caused by infectious diseases in the United States and around the world. Uncontrolled reanimation has the ability to destroy lives, strain community resources, and even threaten nations. In today's global environment, reanimation contagions have the potential to spread across the world in a matter of days or even hours, making early detection and action more important than ever. The NCRPC plays a critical role in controlling these reanimations, traveling at a moment's notice to investigate and suppress outbreaks abroad or at home.

A d20 Modern faction for Blood and Brains.

Views: (3746) [sort]
Comments: (1) Rating: 0.0 [sort]
2008-05-07 20:43:34 [sort]

Isle of Tears
Author: Trevor Gall
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
Players are stranded on an island after a shipwreck. In an effort to find a way off the island they get involved with an old hermit, standing stones, and a thousand year old mystery involving dragons and a time stop spell.
Views: (3993) [sort]
Comments: (3) Rating: 7.3 [sort]
2008-03-08 02:10:16 [sort]

Tekkaman Blade, Star Wars D20
Author: Manuel Pirino
System: Star Wars [filter]
Category: Science Fiction [filter]
Type: Hook [filter]
A conversion for the D20 System (Revised Core Rulebook) of the Power Armor known as Tekkaman, with some background story to fit into an ongoing Star Wars campaign. The file features a description of the armor (in game terms), its stroy and that of the invading waldasters. All set at the time of the battle of Ruusan
Views: (6614) [sort]
Comments: (0) Rating: 0.0 [sort]
2007-09-02 09:33:36 [sort]

Night of Terror
Author: Steven Kudolis
System: GURPS [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The adventuring group is helping to guard a caravan of travelers. A fortune teller is traveling in the caravan and offers to "read" one of the PCs future (this is the hook to lure the group to the next adventure). The fortune teller predicts death this night. A strange and sudden storm springs up and death and horror does indeed come to the caravan this night. Will the PCs survive? Will they unravel the mystery? Or will they soil their pants?
Views: (4306) [sort]
Comments: (3) Rating: 4.0 [sort]
2006-04-21 14:40:07 [sort]

Sacred Shrine
Author: Thomas Leriche
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The Sacred Shrine is a D20 module created for the Open Gaming World campaign setting. This adventure is for four 2nd level player characters. The adventure takes place around a shrine of Aqual, the elemental god of water. The shrine has been abandoned for several months due to the local of the village nearby believing that ghosts haunt the area. The local creek of Sunmore has also dried up. The townsfolk depend heavily on the creek for food and trade. It is up to the players to figure out why the shrine has become haunted and save the town of Four Winds.
Views: (9640) [sort]
Comments: (10) Rating: 5.4 [sort]
2005-11-07 22:24:20 [sort]



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