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| A Journey Through The Planes | | Author: Dominic A. Covey | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | This scenario was developed in the same light as the PLANESCAPE computer game, but if you liked that epic, you’ll love this too. At least one character (the “starring role”) plays a clay automaton in the form of a babau, who begins the adventure without memories and must learn, through his travels across the twisted planes, his true identity and purpose in the Multiverse. With continually-developing powers and a mysterious curse that possesses him with each new danger and adventure, the babau and his motley group of newly-acquired other-planar friends (including an arcanaloth, a metal robot, and an incubus) must discover the secrets behind the babau’s creators and put them to rest once and for all!
| | Views: (20489) [sort] | | Comments: (32) Rating: 6.5 [sort] | | 2000-04-16 21:37:21 [sort] |
| Ruins of Kraal, The | | Author: Katherine Wasson | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Based partly on "Thunder Rift" (TSR). The ruins lie in the heart of the Black Swamps. In former years Kraal was the stronghold of the evil wizard Kuzak. A group of white mages went to fight and kill Kuzak in order to restore peace to the realm of Melinir. They succeeded in their quest, but the magical forces were so great and devastating that the land surrounding Kraal sank and was filled by the nearby rivers forming a large evil swamp.
| | Views: (5344) [sort] | | Comments: (4) Rating: 6.5 [sort] | | 2000-01-31 09:32:53 [sort] |
| Disaster Within | | Author: Unknown | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | A young Drawf name Graylin "Twin-Axes", upset with the pacifist ways of
his brothers, has taken it among himself to change their ways. Stealing the
legendary axe of Thorlin and embarking into the outer regions of the old
mines, allied with a band of regenade dwarf miners and a large duergar band.
| | Views: (6887) [sort] | | Comments: (2) Rating: 6.5 [sort] | | 1999-12-15 11:15:24 [sort] |
| A QUESTION OF RELIGiON III | | Author: The Wez | | System: d20 Dungeons and Dragons [filter] | | Category: Fantasy [filter] | | Type: Campaign [filter] | | This adventure is possibly the largest free adventure on the web. 278 pages, its BIG and includes FULL maps.
Question of Religion III.
The wacky conclusion to the trilogy that wasn’t.
This adventure begins with the players having survived QOR 2, possibly having killed the main boss Grunnipalg and his evil white dragon steed Genip.
This adventure takes place long enough after QOR 2 that the players have forgotten about QOR 2 and are off doing something else, somewhere else. This adventure starts somewhere near the Glacier of the White Worm, but you may set it anywhere in your world as long as the players can get to the glacier or any suitable arctic area. In the Forgotten Realms this adventure assumes the party set out from Mulmaster.
Genip in his limited intelligence but unlimited cunning has hired a group of savages to lure the players to the center of the Glacier of the White Worm, where he will destroy them in a shredding, mincing frenzy of vengeance. The adventure is based on the premise that the players manage to escape through a portal to the elemental plane of ice and begin a brutal journey home through many of the outer and inner planes.
Email me if you want the PDF. | | Views: (6706) [sort] | | Comments: (9) Rating: 6.3 [sort] | | 2008-05-01 04:13:00 [sort] |
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