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| The War Wagon | | Author: Steven Kellams | | System: GURPS [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | The War Wagon is an adventure for GURPS Old West. It is set in the years just after the Civil War. It is about a group of characters that decide to take on an evil Confederate Colonel and steal his gold. This supplement may be incorporated into an existing campaign or used as a stand-alone adventure. The adventure starts in 1867 in Dodge City Kansas | | Views: (4451) [sort] | | Comments: (2) Rating: 5.0 [sort] | | 2000-03-14 11:08:56 [sort] |
| Vira's Test | | Author: Eric Noah | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | I originally wrote "Vira's Test" for an Al-Qadim campaign, as a way to challenge a Zakharan psionicist PC. During my last Planescape campaign, I revised it and played it again with even more of a Planescape twist to it, with the PCs as planar visitors to the Prime Material world of Toril. This adventure worked well with 4 5th-7th level PCs, and a psionicist PC is required. | | Views: (4431) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2000-05-11 09:23:24 [sort] |
| Wee-Willy Pinklestix | | Author: Keith Mclachlan | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | This adventure takes place at any crossroads situated in any non-arctic, civilised land that the DM could be using as his or her campaign setting. The adventure doesn’t contain any planned combat (although, like in real life, anything could happen) scenes, but it is of more a magical nature so characters should be well acquainted and have sufficient magic and magical items at their disposal. | | Views: (4419) [sort] | | Comments: (1) Rating: 9.0 [sort] | | 2000-05-22 08:31:16 [sort] |
| The Seven Deadly sins | | Author: Orri Eiríksson | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | Sometimes, the highest form of happiness can only be achieved by suffering. Insight comes at a price, as the darkness in a mans heart can be difficult to face.
There is a place in Amoria, the first layer of Elysium, where the confrontation is, arguably, made easier. For is it not easier to face a physical foe, than one in your own mind?
| | Views: (4418) [sort] | | Comments: (3) Rating: 7.7 [sort] | | 2000-07-21 12:29:11 [sort] |
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