
:: New!
:: Popular
:: Highly Rated
:: Search
:: Appendix
:: Matrix
:: Submit
:: Forums
:: Contact
 :: Hook :: Scenario :: Campaign :: NPC :: Place
 :: Fantasy :: Horror :: Post Apocalypse :: Science Fiction :: Super Hero
 :: 7th Sea :: Aberrant :: AD&D 2nd Edition :: Aliens :: Alternity :: Beyond the Supernatural :: Blue Planet :: Call of Cthulhu :: Champions :: Cyberpunk 2020 :: D&D Birthright :: D&D Darksun :: D&D Forgotten Realms :: D&D Oriental Adventures :: D&D Other :: D&D Planescape :: D&D Ravenloft :: d20 Dungeons and Dragons :: d20 Modern :: d20 Other :: Darwin's World :: DC Universe :: DeadLands :: Dominion :: Elric! :: Everway :: Fading Suns :: Feng Shui :: Forge: Out of Chaos :: Fuzion :: Generic :: GURPS :: Heroes Unlimited :: In Nomine :: Legend of The Five Rings :: Marvel Super Heros :: Nightbane :: Palladium :: Paranoia :: Pendragon :: Principia Malefex :: Puppetland :: Rifts :: RuneQuest :: Shadowrun :: Skill Master :: SLA Industries :: Star Frontiers :: Star Trek :: Star Wars :: Time Lord :: Traveller RPG :: Unknown Armies :: War Hammer :: World Of Darkness

:: RPGHoard.com
:: RPGSheets.com
:: RPG News Feeds
:: RPGObjects.com
:: GMMastery.com
:: DarwinRPG.com
:: RoleplayingTips.com
|
| Aerendale | | Author: Darren Lawrence | | System: d20 Dungeons and Dragons [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | PCs have the opportunity to battle goblinoids disrupting a trade route, explore an old stronghold and small dungeon infested with kobolds and undead, and search for a missing ranger. The adventure provides a small village with many NPCs for characters to interact with along with several character hooks and tips for integrating the adventure into a larger campaign. | | Views: (25793) [sort] | | Comments: (26) Rating: 7.9 [sort] | | 2004-06-08 01:06:38 [sort] |
| Nation RPG | | Author: Munkis | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Campaign [filter] | | Nation RPG is a new and innovative type of RPG. It allows the player to create and play an entire nation rather than one character, yet it keeps the individuality inherent in a normal rpg. For more information visit nation.web1000.com | | Views: (6656) [sort] | | Comments: (34) Rating: 4.9 [sort] | | 2004-05-23 16:18:55 [sort] |
| Call of the Ruby | | Author: Darren White | | System: D&D Forgotten Realms [filter] | | Category: Horror [filter] | | Type: Scenario [filter] | | This adventure takes place in the Forgotten Realms Campaign using AD&D 2nd Edition rules. A town is living in fear of scores of zombies that have begun terrorizing them. Can the PCs save the town and figure out whom or what is behind this? This adventure is for 4-6 characters that are within levels 2-4 that is meant to test the PCs improvising and planning skills. Easily converted into 3rd Edition. | | Views: (14040) [sort] | | Comments: (14) Rating: 2.9 [sort] | | 2004-05-06 22:52:55 [sort] |
| Evil Adventures in an Evil World | | Author: Alexander Wallis | | System: d20 Dungeons and Dragons [filter] | | Category: Fantasy [filter] | | Type: Campaign [filter] | | Virtue itself is a danger in such a place...
A merciless campaign setting including faction and adventure concepts, capable of coping with both good and evil aligned PC's.
As with my much debated 'The World Tree' campaign - this is only suitable for DM's who already have an imagination, just need a few 'sparks' and don't expect me to do all their work...
Includes some adult and sexual themes which some may find offensive or blasphemous. | | Views: (19031) [sort] | | Comments: (20) Rating: 4.0 [sort] | | 2004-04-15 07:09:24 [sort] |
| Viva Las Vegas | | Author: Steve Woodward | | System: Darwin's World [filter] | | Category: Post Apocalypse [filter] | | Type: Scenario [filter] | | This adventure is the fifth chapter to an ongoing campaign in the Darwin's World setting. This adventure is designed for mid-level characters. It begins where Chapter 4 – Airships, Trains, and Automobiles left off. En route to get a spare part for a failing power plant, our heroes have survived a dangerous pirate attack on their airship, and have taken a novelty tourist train into the outskirts of Vegas. Their host at the Steel Horse Inn, Kip McRedy, has sent a message via courier to Brother Thaddeus of the Brotherhood of Radiation. Hopefully soon, Wrench's contact in the Brotherhood will come through with the spare part. | | Views: (9388) [sort] | | Comments: (3) Rating: 4.7 [sort] | | 2004-03-21 23:12:09 [sort] |
| Airships, Trains, and Automobiles | | Author: Steve Woodward | | System: Darwin's World [filter] | | Category: Post Apocalypse [filter] | | Type: Scenario [filter] | | This adventure is the fourth chapter to an ongoing campaign in the Darwin's World setting. This adventure is designed for low-level characters. It begins where Chapter 3 – Raiders left off. Our heroes have saved the town fixit man by facing down a ruthless group of raiders. Their newfound status as town guardians leads them on another adventure, however. This one will take them far away from the small sleepy town into the big cities of the west. | | Views: (10825) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2004-03-21 23:10:07 [sort] |
|