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| Snow and Subterfuge (MERP) | | Author: Andy Warner | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Its early spring in the Trollshaws, snow lies on the high moors and in lower gulleys, but the thaw is on its way. The rivers have broken their banks, and something is stiring near the Last Bridge....
Snow and Subterfuge is an introductory adventure for low level characters.
It is set at the end of the winter of TA 1984, around the Last Inn on the great East Road of Rhudaur. EASILY ADAPTED - no stats contained in the adventure.
| | Views: (6865) [sort] | | Comments: (3) Rating: 8.7 [sort] | | 2003-05-29 11:50:26 [sort] |
| Hunt for Supremacy | | Author: Darren White | | System: D&D Forgotten Realms [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | “Hunt for Supremacy”, is an AD&D 2nd edition Forgotten Realms module for 5-7 characters of levels 4-7. This adventure can easily be converted to 3rd edition rules as well as any familiar plane or location. It is set in the swamplands in Glaun Bog, located in between Deepingdale and Tasseldale. This module turns the table on the Player Characters (PCs) making them ‘the hunted’ and not the hunters. | | Views: (7836) [sort] | | Comments: (7) Rating: 5.6 [sort] | | 2003-05-16 11:10:46 [sort] |
| Skeleton Base | | Author: Dominic Covey | | System: Darwin's World [filter] | | Category: Post Apocalypse [filter] | | Type: Scenario [filter] | | This short adventure for Darwin’s World is meant as a brief interlude to any ongoing campaign. Skeleton Base is a mini-scenario involving an attempt to break into an installation erected by the Ancients, a National Guard base (now known as the “Skeleton Base” due to the rumored skeletal dead seen near the outskirts of the place). Skeleton Base is designed as a short but exciting adventure suitable for characters of levels 4-6. | | Views: (6749) [sort] | | Comments: (2) Rating: 8.5 [sort] | | 2003-04-25 18:24:57 [sort] |
| Karbarran Retrieval | | Author: JP Chapleau | | System: Generic [filter] | | Category: Science Fiction [filter] | | Type: Scenario [filter] | | This Robotech themed scenario is set during the early days of the REF assault on the Invid-occupied world of Karbara. This doesn't follow the exact novel description. It is straigthforward enough, let the players do their player thing and they should be entertained. This scenario was originally planned for 5-6 Hours of game play. | | Views: (6669) [sort] | | Comments: (1) Rating: 8.0 [sort] | | 2003-02-11 14:06:33 [sort] |
| Talon Trails | | Author: Strolen | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | As long as any can remember these certain paths allowed one to travel up to and over 20 extra miles a day by using them, depending on which trail one took. One moment one was deep along a small trail, the next he would find himself 20 or more miles farther down the path without realizing it. All was fine until recently. Reports came back that the magic is gone and normal trails only remain. All the Talon Trail's are actually homes of wizards of long past and now the protection that has been hiding them has finally failed. Will it release monsters of ages past or reveal magic of unknown worth? | | Views: (6979) [sort] | | Comments: (8) Rating: 8.2 [sort] | | 2003-01-26 05:42:34 [sort] |
| Spirits Without | | Author: Strolen | | System: Generic [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The players unknowingly awaken an ancient army. Viewable by all, yet unseen by the players, people flee in fear of the marching army of spirits on the path to a major walled city. On arriving at the city the players cannot figure out why the gates are closed, the towers are manned and on the defensive - from them... | | Views: (7891) [sort] | | Comments: (6) Rating: 9.7 [sort] | | 2003-01-26 05:34:26 [sort] |
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