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Adventures - Fantasy sorted by Date
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The Tower Of Refuge
Author: Alan Jones
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
"About 200 years ago a large fire swept through the town of Narborel. The fire started in the Wizard's Guild, killed a number of towns folk and destroyed almost a quarter of the towns timber buildings before it was put out. For this reason the Town Council told the Wizard's Guild to leave and set up their guild house on the large island in Narborel Bay on the condition that they set up a light at the top of the tower to warn shipping of the rocks in the bay. The wizards felt they were unjustly and harshly treated so they named their new guild headquarters "The Tower Of Refuge". The then leader of the Guild, Lazilan, build the tower, walls and guest house using magic and stone brought in from the quarries around Mt. Barule."
Views: (5909) [sort]
Comments: (3) Rating: 7.0 [sort]
2000-02-23 11:20:07 [sort]

Working for Mammon: Monolith of the Underworld
Author: Tomar
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
While wandering through the open grassland, the party will come across a sharp boundary where at one point the land is fertile and the next is a dried barren waste. This boundary is a fine line and can be seen curving in the distance (actually a circle radiating outward from the monolith). If the party looks, a small insect can be seen crossing into the wasted section. Within minutes the insect goes into convulsions
Views: (5075) [sort]
Comments: (4) Rating: 5.2 [sort]
2000-02-22 11:35:25 [sort]

The Secret Of Bone Hill - L1 Dungeon Module
Author: TSR
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The adventures in this module take place in or near the town of Restenford, a fishing port on the Isle of Lendore's southernmost peninsula. The entire island is not depicted in the maps in this module, but all pertinent features are detailed. Lendore Isle is covered with vegetation of all kinds and enjoys a mild climate, varying from semi-tropical warmth in the north (heated by the prevailing warm-water currents) to a more temperate and seasonal south. The island, as are all the Spindrift chain, is populated by scattered communities of humans, demi-humans, and humanoids.
Views: (19203) [sort]
Comments: (5) Rating: 8.8 [sort]
2000-02-21 11:42:46 [sort]

Resurrection
Author: Andreas Hartmann
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
"Ok, so let’s resurrect him!" - "Uh, oh, errm...I’m not so sure about this...after all it’s a RED dragon..."
Views: (6696) [sort]
Comments: (4) Rating: 7.0 [sort]
2000-02-21 10:18:03 [sort]

The Mage's Fair
Author: Ryan Cooper
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The adventure begins in a medium sized city (hopefully the PCs' "home base"). It all starts when a local thieves' guild decides to send it's resident wizard, one Menudo the Magnificent, to a legendary mage's fair held every four years, far in the northern mountains.
Views: (4358) [sort]
Comments: (2) Rating: 7.0 [sort]
2000-02-20 14:01:45 [sort]

Planescape Demo from GenCon 1997
Author: Monte Cook
System: D&D Planescape [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
This was the demo game run in the Planescape tower at the Gen Con Game Fair in 1997. I've cleaned it up so as to present it as a short adventure that can be used to introduce low-level, Prime Material characters to the Planescape setting. A working knowledge of the setting is needed (but without the boxed set, why would you want to run this adventure anyway?). A copy of Guide to the Astral Plane or the Planescape Monstrous Compendium I would be nice, but they're really not needed.
Views: (6907) [sort]
Comments: (2) Rating: 8.5 [sort]
2000-02-18 13:43:58 [sort]

The Vault of Time
Author: Garry J. Sled
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
Long ago, a mage named Adder began an adventuring career. Unlike his companions (who sought gold and treasure), Adder adventured to further his pursuit of knowledge. He did not seek power or wealth, except where these tools could increase the information available to him. He and his companions grew powerful and wealthy, but while they spent their fortunes on life's finer pleasures, Adder spent his on books and scrolls.
Views: (8560) [sort]
Comments: (10) Rating: 8.5 [sort]
2000-02-17 16:04:34 [sort]

Rake's Hold
Author: Dru Pagliassotti
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
Adventurers are hired to get a cloak from a weaver and end up in the middle of a demon's stronghold. Splatterfantasy with nightmares attached. Suggested level: 7-9, tough fighters required, cleric extremely useful. There are a number of places in which the DM can weaken or toughen the dungeon as desired.
Views: (5922) [sort]
Comments: (2) Rating: 8.0 [sort]
2000-02-17 01:19:30 [sort]

Winter Beast
Author: Joe
System: GURPS [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
From Newsgroups: rec.games.frp
In the last few weeks I started threads called “ The Death Artist ” and “ Hackers on Ice ” to get ideas for a GURPS adventure that I ran. Thank you to all who responded. The game session turned out to be very good. A lot of those who responded requested that I let them know what happened so I’m posting the adventure that I created, and a summary of what happened.
Views: (4366) [sort]
Comments: (5) Rating: 7.0 [sort]
2000-02-17 00:51:22 [sort]

The Nightstalker of Markesh
Author: Unknown
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
As the adventure begins, the party is in a tavern trying to pick up information that may lead to a profitable adventure. The only talk, however, is of the string of murders that has hit the city
Views: (4781) [sort]
Comments: (1) Rating: 6.0 [sort]
2000-02-16 10:56:11 [sort]



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