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Adventures - sorted by Date
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Blood of the Gods
Author: Darren White
System: D&D Forgotten Realms [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
This adventure is set in the Forgotten Realms Campaign in the region known as Calimshan. It proves that rumors could be hazardous to one’s health and includes a hunt for some fabled items that were believed lost. The module is for mid-level characters of good alignment and is set using 3rd Edition rules.
Views: (10675) [sort]
Comments: (13) Rating: 5.8 [sort]
2004-06-08 10:22:07 [sort]

Aerendale
Author: Darren Lawrence
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
PCs have the opportunity to battle goblinoids disrupting a trade route, explore an old stronghold and small dungeon infested with kobolds and undead, and search for a missing ranger. The adventure provides a small village with many NPCs for characters to interact with along with several character hooks and tips for integrating the adventure into a larger campaign.
Views: (25826) [sort]
Comments: (26) Rating: 7.9 [sort]
2004-06-08 01:06:38 [sort]

Nation RPG
Author: Munkis
System: Generic [filter]
Category: Fantasy [filter]
Type: Campaign [filter]
Nation RPG is a new and innovative type of RPG. It allows the player to create and play an entire nation rather than one character, yet it keeps the individuality inherent in a normal rpg. For more information visit nation.web1000.com
Views: (6665) [sort]
Comments: (34) Rating: 4.9 [sort]
2004-05-23 16:18:55 [sort]

Round Every Corner - 30 En Route Encounter Seeds
Author: Alexander Wallis
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
While you are crafting your epic campaign, give a thought to the multitude of opportunities for role-playing and interaction around every corner. The world ticks on regardless of the schemes of master villians and noble heroes. Here are 30 varied ideas for en-route encounters to provide some sandwich-filling in your adventure. Who knows what is waiting in the next field, forest or seemingly placid city street?
Views: (6727) [sort]
Comments: (30) Rating: 5.0 [sort]
2004-05-07 08:58:30 [sort]

Call of the Ruby
Author: Darren White
System: D&D Forgotten Realms [filter]
Category: Horror [filter]
Type: Scenario [filter]
This adventure takes place in the Forgotten Realms Campaign using AD&D 2nd Edition rules. A town is living in fear of scores of zombies that have begun terrorizing them. Can the PCs save the town and figure out whom or what is behind this? This adventure is for 4-6 characters that are within levels 2-4 that is meant to test the PCs improvising and planning skills. Easily converted into 3rd Edition.
Views: (14058) [sort]
Comments: (14) Rating: 2.9 [sort]
2004-05-06 22:52:55 [sort]

Evil Adventures in an Evil World
Author: Alexander Wallis
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Campaign [filter]
Virtue itself is a danger in such a place...

A merciless campaign setting including faction and adventure concepts, capable of coping with both good and evil aligned PC's.

As with my much debated 'The World Tree' campaign - this is only suitable for DM's who already have an imagination, just need a few 'sparks' and don't expect me to do all their work...

Includes some adult and sexual themes which some may find offensive or blasphemous.

Views: (19051) [sort]
Comments: (20) Rating: 4.0 [sort]
2004-04-15 07:09:24 [sort]

FEI-CMC0001 - Cave Map Collection Vol. 1
Author: FEI Games inc (Edward Sutton)
System: Generic [filter]
Category: Fantasy [filter]
Type: Place [filter]
Cave Map Collection Vol. 1 Is A Set Of Generic Cave Maps That Can Be Used For An Impromptu Game Session Or Found By A Party Member....
Views: (15297) [sort]
Comments: (36) Rating: 4.6 [sort]
2004-03-24 20:44:43 [sort]

Viva Las Vegas
Author: Steve Woodward
System: Darwin's World [filter]
Category: Post Apocalypse [filter]
Type: Scenario [filter]
This adventure is the fifth chapter to an ongoing campaign in the Darwin's World setting. This adventure is designed for mid-level characters. It begins where Chapter 4 – Airships, Trains, and Automobiles left off. En route to get a spare part for a failing power plant, our heroes have survived a dangerous pirate attack on their airship, and have taken a novelty tourist train into the outskirts of Vegas. Their host at the Steel Horse Inn, Kip McRedy, has sent a message via courier to Brother Thaddeus of the Brotherhood of Radiation. Hopefully soon, Wrench's contact in the Brotherhood will come through with the spare part.
Views: (9394) [sort]
Comments: (3) Rating: 4.7 [sort]
2004-03-21 23:12:09 [sort]

Airships, Trains, and Automobiles
Author: Steve Woodward
System: Darwin's World [filter]
Category: Post Apocalypse [filter]
Type: Scenario [filter]
This adventure is the fourth chapter to an ongoing campaign in the Darwin's World setting. This adventure is designed for low-level characters. It begins where Chapter 3 – Raiders left off. Our heroes have saved the town fixit man by facing down a ruthless group of raiders. Their newfound status as town guardians leads them on another adventure, however. This one will take them far away from the small sleepy town into the big cities of the west.
Views: (10832) [sort]
Comments: (0) Rating: 0.0 [sort]
2004-03-21 23:10:07 [sort]

FEI-SUP0001 - West End Inn
Author: FEI Games inc (Edward Sutton)
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Place [filter]
Tired And Hungry From Traveling Way Too Many Miles In One Day... You See A Wilderness Village On The Horizon. Upon Entering The Village, You Notice A Building With The Sign Of The Tiger And The Words.... West End Inn (Here Is A Simple Inn To Add To Any Setting To Make Things Easier For The DM - Soon To Become Home Base To My Future Short Adventure Series)
Views: (8185) [sort]
Comments: (36) Rating: 6.0 [sort]
2004-03-11 23:08:51 [sort]



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