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| Fearful Symmetry | | Author: James White | | System: Time Lord [filter] | | Category: Science Fiction [filter] | | Type: Scenario [filter] | | In the Welsh valleys, a UNIT taskforce awaits the arrival of a mysterious spacecraft that has fallen to Earth. The Doctor, the man they trust, the man who has saved them from countless alien menaces, has warned them that the ship belongs to the vanguard of an alien invasion force and must be eradicated at all costs. Even now, the Doctor is on his way from UNIT HQ to help them.
Or is he?
When the TARDIS materialises near the deserted Welsh village of Trevallyn in 1978, the Doctor is faced with a deadly puzzle, a puzzle which could decide the fate of the Earth. What is the purpose of the alien object in the village? Why have old friends turned against him? And who is the man claiming to be his future incarnation?
A DOCTOR WHO scenario for the TIME LORD RPG, featuring the Master and UNIT.
| | Views: (6350) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2002-07-18 09:28:35 [sort] |
| Airships, Trains, and Automobiles | | Author: Steve Woodward | | System: Darwin's World [filter] | | Category: Post Apocalypse [filter] | | Type: Scenario [filter] | | This adventure is the fourth chapter to an ongoing campaign in the Darwin's World setting. This adventure is designed for low-level characters. It begins where Chapter 3 – Raiders left off. Our heroes have saved the town fixit man by facing down a ruthless group of raiders. Their newfound status as town guardians leads them on another adventure, however. This one will take them far away from the small sleepy town into the big cities of the west. | | Views: (10830) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2004-03-21 23:10:07 [sort] |
| Goliath | | Author: Steve Woodward | | System: Darwin's World [filter] | | Category: Post Apocalypse [filter] | | Type: Scenario [filter] | | This adventure is designed for powerful high-level characters. It is a throw-in type scenario that could fit into many campaigns. It would probably work extremely well if the GM needs to knock the players down a peg or two, as Goliath is no pushover. Only parties equipped with military technology like anti-tank rockets or energy weapons should even approach Goliath's domain unless they are suicidal. | | Views: (6576) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2004-02-11 12:28:57 [sort] |
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