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| The Crusade of Darkforce | | Author: Kenneth M. Webb | | System: Shadowrun [filter] | | Category: Science Fiction [filter] | | Type: Scenario [filter] | | Alexander Thomas glanced at his Cesium 13 clock, then at his hand crafted forest clock. Good, he thought. Alexander despised technology but he had a respect for it. Whenever possible, he used it to his advantage. The forest clock had been adjusted to be as accurate as the Cesium 13 clock. It gave him a thrill that in five minutes, he was leaving for the day | | Views: (5057) [sort] | | Comments: (1) Rating: 5.0 [sort] | | 2000-02-22 11:29:48 [sort] |
| Monkeys in the Middle | | Author: Michael Brown | | System: GURPS [filter] | | Category: Science Fiction [filter] | | Type: Hook [filter] | | This adventure is intended for a modern-day or near-future setting. It involves the players' search for some escaped lab animals with potentially deadly consequences for the citizenry. It is based on an actual story. Some years ago a group of research animals escaped from a hurricane-damaged lab in Florida; in that instance several died. Although the text states a monetary figure in dollars, the GM can of course substitute whatever system works for his/her campaign. | | Views: (5046) [sort] | | Comments: (2) Rating: 8.0 [sort] | | 2002-08-08 14:38:33 [sort] |
| The Five Dreams of Joe Smith | | Author: Matt Sanborn | | System: Call of Cthulhu [filter] | | Category: Horror [filter] | | Type: Scenario [filter] | | A 1920s Call of Cthulhu for players with characters in the mental health
field. At least one of the investigators should be a psychiatrist,
psychologist, etc. This adventure can be easily used as an opening night
game for a small group of players with any level of experience. The length
of this adventure in game time is over two months, and should take several
sessions of play.
| | Views: (5008) [sort] | | Comments: (3) Rating: 4.0 [sort] | | 2002-04-09 13:49:31 [sort] |
| Night of the Tanarii | | Author: David Sarkies | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Night of the Tanarii is an AD&D adventure for a party of 4-6 characters about 10th level. The adventure can be placed anywhere but needs to be in a city. The players need not have any experience with travelling in the outer-planes but they need to have some magic to combat the menace of the Tanarii. As is usual for most modules, the DM should be familiar with the module and have a good idea of the relationships between the main characters as this plays a major part in the adventure.
| | Views: (4983) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2000-01-12 22:13:33 [sort] |
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