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Adventures - Fantasy sorted by Date
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Tomb of Aradia, The
Author: Andy S
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
A town's citizens have started vanishing one by one, and the townsfolk believe it to be the work of an ancient tomb nearby, enacting its curse.
Views: (5399) [sort]
Comments: (4) Rating: 5.5 [sort]
2009-07-10 09:23:27 [sort]

The Foolish Thugs
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
A couple of looser thugs kidnap the wrong people in one of their attempts to make something of themselves. The PCs can approach this a number of ways.
Views: (3135) [sort]
Comments: (1) Rating: 7.0 [sort]
2009-02-10 04:06:50 [sort]

Lair of Abbrax the Skarily Evil.
Author: THE WEZ
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
Shadowdale... A group of powerful adventurers have found the hideout of an evil mage, long thought to be dead, slain four years ago in Myth Drannor. His allies and henchmen seem to be of the lesser type, so a notice has gone up on the town noticeboard, giving the lairs location. Thus, any would be adventurers could go and interfere with his evil plans by invading his evil den. What are you waiting for ! INVADE HIS EVIL DEN - Kill everything and take its stuff.
Views: (3429) [sort]
Comments: (3) Rating: 6.7 [sort]
2008-12-16 23:57:42 [sort]

The Fop
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
Oriethal has is to marry a woman who he is not too keen on. However, he loves another, but is too shy to tell her. The PCs have to get Oriethal and his beloved together before the wedding day.
Views: (2633) [sort]
Comments: (4) Rating: 4.2 [sort]
2008-09-20 00:07:49 [sort]

Ghostly Concoctions
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
The players meet a group of merchants running for their lives from a haunted tower. They beg the players to return to the tower and retrieve their goods that were left behind, but warn them that there are ghosts there.
Views: (3117) [sort]
Comments: (1) Rating: 6.0 [sort]
2008-09-20 00:04:43 [sort]

Infernal Harvest
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The village of Tommlingsdale's crops are failing, and villagers are disappearing in the middle of the night. The players are recruited to find out what is going on in the swamp and discover the source of their problems.
Views: (3557) [sort]
Comments: (1) Rating: 6.0 [sort]
2008-07-11 22:23:23 [sort]

A QUESTION OF RELIGiON III
Author: The Wez
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Campaign [filter]
This adventure is possibly the largest free adventure on the web. 278 pages, its BIG and includes FULL maps. Question of Religion III. The wacky conclusion to the trilogy that wasn’t. This adventure begins with the players having survived QOR 2, possibly having killed the main boss Grunnipalg and his evil white dragon steed Genip. This adventure takes place long enough after QOR 2 that the players have forgotten about QOR 2 and are off doing something else, somewhere else. This adventure starts somewhere near the Glacier of the White Worm, but you may set it anywhere in your world as long as the players can get to the glacier or any suitable arctic area. In the Forgotten Realms this adventure assumes the party set out from Mulmaster. Genip in his limited intelligence but unlimited cunning has hired a group of savages to lure the players to the center of the Glacier of the White Worm, where he will destroy them in a shredding, mincing frenzy of vengeance. The adventure is based on the premise that the players manage to escape through a portal to the elemental plane of ice and begin a brutal journey home through many of the outer and inner planes. Email me if you want the PDF.
Views: (6711) [sort]
Comments: (9) Rating: 6.3 [sort]
2008-05-01 04:13:00 [sort]

Donation's Can Be Deadly
Author: David Sarkies
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The players come to a village where the priest need's their help to take an offering to the local temple of Horus. When they arrive, they find that some bandit's have decided to set up residence there, and the Horus isn't particularly happy about this.
Views: (4139) [sort]
Comments: (2) Rating: 8.0 [sort]
2008-03-24 03:34:02 [sort]

Isle of Tears
Author: Trevor Gall
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Hook [filter]
Players are stranded on an island after a shipwreck. In an effort to find a way off the island they get involved with an old hermit, standing stones, and a thousand year old mystery involving dragons and a time stop spell.
Views: (3986) [sort]
Comments: (3) Rating: 7.3 [sort]
2008-03-08 02:10:16 [sort]

Devil's Deception
Author: Darren White
System: d20 Dungeons and Dragons [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The Devil’s Deception involves the PCs discovering a dilapidated tower deep in the wilds of an ancient forest. The tower belonged to a long dead evil wizard that brought a great horror into the world. This diabolical creature is imprisoned within and impatiently looking to be released. This adventure makes an excellent diversion within a larger Dungeons & Dragons module or campaign. The Devil’s Deception takes place within a temperate wilderness setting, a wild that is not traveled often works best. The module was designed to be used by four 4th-characters. The Dungeon Master (DM) will need a copy of the Player's Handbook, the Dungeon Master's Guide, and the Monster Manual (items not within these text are fully explained complete with stat blocks if necessary).
Views: (4667) [sort]
Comments: (5) Rating: 7.5 [sort]
2008-02-21 08:13:33 [sort]



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