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| The Seven Deadly sins | | Author: Orri Eiríksson | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | Sometimes, the highest form of happiness can only be achieved by suffering. Insight comes at a price, as the darkness in a mans heart can be difficult to face.
There is a place in Amoria, the first layer of Elysium, where the confrontation is, arguably, made easier. For is it not easier to face a physical foe, than one in your own mind?
| | Views: (3486) [sort] | | Comments: (3) Rating: 7.7 [sort] | | 2000-07-21 12:29:11 [sort] |
| Tyranny reigns | | Author: Orri Eiríksson | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Ribcage is a right horrible place. Although supposedly a free burg, noone can be sure of the extent of control the Dark Eight have over the place. After all, they are well known for their subtle control over mere mortals. Planewalkers would do well to remember that Ribcage is the front door of Baator.
| | Views: (3482) [sort] | | Comments: (1) Rating: 9.0 [sort] | | 2000-11-22 10:56:53 [sort] |
| Vira's Test | | Author: Eric Noah | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | I originally wrote "Vira's Test" for an Al-Qadim campaign, as a way to challenge a Zakharan psionicist PC. During my last Planescape campaign, I revised it and played it again with even more of a Planescape twist to it, with the PCs as planar visitors to the Prime Material world of Toril. This adventure worked well with 4 5th-7th level PCs, and a psionicist PC is required. | | Views: (3966) [sort] | | Comments: (0) Rating: 0.0 [sort] | | 2000-05-11 09:23:24 [sort] |
| When travelling near evil... | | Author: Orri Eiríksson | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | It is a well know fact among planewalking bloods that magic can and will fail sometimes when you are planewalking. In some places it happens a lot, in others it only happens in freak accidents. This adventure is a result of a plane shift / teleport spell or something similar that went awry. The pc´s use plane-traveling magic and arrive in the abyss.
| | Views: (3341) [sort] | | Comments: (1) Rating: 9.0 [sort] | | 2000-08-25 00:35:57 [sort] |
| Why does it always start with a wizard? | | Author: Andrew Lane | | System: D&D Planescape [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The party hires its services to a wizard in trouble. Obviously geased, their poor employer requests the party seek out a vital spell component from a neglected area in the Outlands. But all is not as it seems, the party must deal with fiendish intervention and resolve a terrible moral dilemma; their actions will surely doom either their employer or other innocent victims. | | Views: (2815) [sort] | | Comments: (2) Rating: 7.0 [sort] | | 2000-11-03 03:13:06 [sort] |
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