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| Wyrm Food | | Author: John Dunn | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | The adventure begins in media res, with the party having just arrived
in the Dragon's Lair. Unfortunately for them, the dragon is a great
deal more powerful than they anticipated. As a result, the
adventurers must either make a deal with the dragon, or die trying.
The deal that they make sends the party to a fictionalized
Victorian London to retrieve 2 barrels of Chocolate Melba Sauce and
two bunches of bananas. | | Views: (5827) [sort] | | Comments: (2) Rating: 4.5 [sort] | | 2000-04-13 12:56:54 [sort] |
| Legacy of Vishnu | | Author: Alexander Wallis | | System: d20 Modern [filter] | | Category: Science Fiction [filter] | | Type: Campaign [filter] | | Looking for something new? Want to inject some blood-pumping excitement to the table? Here’s a little something I started running recently that is leading to an increasing number of 1 o’clock in the morning ‘more please’ gaming sessions. I borrow unashamedly from Star Wars, Lovecraft and the Matrix – but the remix works…! | | Views: (10416) [sort] | | Comments: (10) Rating: 4.3 [sort] | | 2004-06-09 08:26:02 [sort] |
| Bandits | | Author: Bert Van de Merckt | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | In this adventure, the (preferably good-aligned) PC's will be hired to solve a series of attacks on the farms on the outskirts of some small farming communities (originally set in Mistledale). It all appears pretty straightforward, when the PC's will follow the clues provided. But what is really going on? | | Views: (12941) [sort] | | Comments: (9) Rating: 4.3 [sort] | | 1999-12-02 11:10:55 [sort] |
| The Mirror of Fat Mathilda | | Author: katherine wasson | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | This is a pretty ordinary dungeon - lots of killing and treasure to find. Good for beginners (levels 3 - 4). The group should have a thief and a magic user or cleric. 3 -4 members should make for a decent adventure. Too many will make it too easy, as will powerful characters. The DM can have quite a lot of fun with the curses and strange spells cast on some of the rooms.
| | Views: (4393) [sort] | | Comments: (5) Rating: 4.2 [sort] | | 2000-07-10 00:34:08 [sort] |
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