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| Evil of the Dark Monastery | | Author: Joseph Tedesco | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | In this adventure, the party is called upon by the council of a town that has suffered through a number of years of misfortune and natural disasters. Recently, unknown thieves robbed the town's treasury and fled in the night. The council informs the party that the thieves fled in the direction of an old monastery in the hills. They ask the party to venture to the monastery and find the town's gold. In the process of searching the monastery, the party can find that the monastery also contains the source of the town's bad luck.
(Author's note: Though written for AD&D Second Edition, the adventure is fairly generic, and should be easily adapted.) | | Views: (4202) [sort] | | Comments: (4) Rating: 6.0 [sort] | | 2007-01-05 12:31:48 [sort] |
| Extraction University | | Author: Branson Hagerty | | System: Shadowrun [filter] | | Category: Science Fiction [filter] | | Type: Scenario [filter] | | The runner's Johnson will set up a meet at a high class apartment where he/she and two government agents, Collins and Frey, will meet with the runners. Although the agents will address themselves as "governmental emissaries" they will not say which government they are working for. They will also not divulge excess information on the grounds of "security". | | Views: (6816) [sort] | | Comments: (3) Rating: 9.0 [sort] | | 2000-03-01 15:49:38 [sort] |
| Façade | | Author: Unknown | | System: AD&D 2nd Edition [filter] | | Category: Fantasy [filter] | | Type: Scenario [filter] | | Two weeks ago, a company of thugs managed to intercept a wagon on its way to a wizard's keep, and to their surprise and delight discovered it chock-full of magic items. Understandably, these bandits showed no restraint in bragging about their good fortune, and soon everyone in the area knew what had occurred. This event disturbed the local governments the most, who had been aware of the mysterious and regular transports to the home of this reclusive wizard, Fasahd the Changer (Wizard Extremis), but were never emboldened enough to ask about them. Now their worst fears had been realized, and they were certain that this wizard was stockpiling magic weapons, with plans to arm the humanoid tribes around his home for conquest. | | Views: (6372) [sort] | | Comments: (1) Rating: 7.0 [sort] | | 2000-03-25 00:21:58 [sort] |
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