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| The National Center for Reanimation Prevention and Control (NCRPC) | | Author: Mike Tresca | | System: d20 Modern [filter] | | Category: Horror [filter] | | Type: Hook [filter] | The National Center for Reanimation Prevention and Control (NCRPC) prevents death and reanimation caused by infectious diseases in the United States and around the world. Uncontrolled reanimation has the ability to destroy lives, strain community resources, and even threaten nations. In today's global environment, reanimation contagions have the potential to spread across the world in a matter of days or even hours, making early detection and action more important than ever. The NCRPC plays a critical role in controlling these reanimations, traveling at a moment's notice to investigate and suppress outbreaks abroad or at home.
A d20 Modern faction for Blood and Brains. | | Views: (3741) [sort] | | Comments: (1) Rating: 0.0 [sort] | | 2008-05-07 20:43:34 [sort] |
| Night of Terror | | Author: Steven Kudolis | | System: GURPS [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The adventuring group is helping to guard a caravan of travelers. A fortune teller is traveling in the caravan and offers to "read" one of the PCs future (this is the hook to lure the group to the next adventure). The fortune teller predicts death this night. A strange and sudden storm springs up and death and horror does indeed come to the caravan this night. Will the PCs survive? Will they unravel the mystery? Or will they soil their pants? | | Views: (4303) [sort] | | Comments: (3) Rating: 4.0 [sort] | | 2006-04-21 14:40:07 [sort] |
| Sacred Shrine | | Author: Thomas Leriche | | System: d20 Dungeons and Dragons [filter] | | Category: Fantasy [filter] | | Type: Hook [filter] | | The Sacred Shrine is a D20 module created for the Open Gaming World campaign setting. This adventure is for four 2nd level player characters.
The adventure takes place around a shrine of Aqual, the elemental god of water. The shrine has been abandoned for several months due to the local of the village nearby believing that ghosts haunt the area. The local creek of Sunmore has also dried up. The townsfolk depend heavily on the creek for food and trade. It is up to the players to figure out why the shrine has become haunted and save the town of Four Winds. | | Views: (9632) [sort] | | Comments: (10) Rating: 5.4 [sort] | | 2005-11-07 22:24:20 [sort] |
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