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Adventures - author(Alan Jones) sorted by Alpha
[1-10] [*11-14]
The King’s Tomb
Author: Alan Jones
System: D&D Other [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
This adventure is set in Nithia one of the Emirates Of Ylaruam but it can be set in any Egyptian style campaign. The PCs are hired by Haroon, a sage from Cinsa-Men-Noo to investigate a possible ancient tomb reported to him by some caravan guides. A number of medium level undead occupy the tomb and protect it’s treasures.
Views: (7830) [sort]
Comments: (0) Rating: 0.0 [sort]
2000-04-14 14:15:23 [sort]

The Reluctant Bride
Author: Alan Jones
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
The PCs have been hired to escort a small caravan, which includes a daughter of a high ranking official, from Ylaruam City to Abbashan. The daughter, Seema, is to be married to a high ranking official in Abbashan. Seema however has other plans and runs away with her lover and hide in the lost city of Kabar. The adventure could be set in any campaign world that has a large desert realm.
Views: (4512) [sort]
Comments: (3) Rating: 7.3 [sort]
2000-01-16 16:57:06 [sort]

The Return Of The Prodigal Son
Author: Alan Jones
System: D&D Other [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
This adventure takes place in Thyatis City in the Summer of 1005 but any other large city with a well developed underclass would do. The PC’s need to be between level 8 and 10 and have at least one cleric and one thief in the party. A party of about 6 characters should be sufficient for this dangerous adventure. The adventure concerns the disappearance of a number of beggars and other lowlife from the city in an area known as Axetown.
Views: (8810) [sort]
Comments: (0) Rating: 0.0 [sort]
2000-03-09 23:38:13 [sort]

The Tower Of Refuge
Author: Alan Jones
System: AD&D 2nd Edition [filter]
Category: Fantasy [filter]
Type: Scenario [filter]
"About 200 years ago a large fire swept through the town of Narborel. The fire started in the Wizard's Guild, killed a number of towns folk and destroyed almost a quarter of the towns timber buildings before it was put out. For this reason the Town Council told the Wizard's Guild to leave and set up their guild house on the large island in Narborel Bay on the condition that they set up a light at the top of the tower to warn shipping of the rocks in the bay. The wizards felt they were unjustly and harshly treated so they named their new guild headquarters "The Tower Of Refuge". The then leader of the Guild, Lazilan, build the tower, walls and guest house using magic and stone brought in from the quarries around Mt. Barule."
Views: (5909) [sort]
Comments: (3) Rating: 7.0 [sort]
2000-02-23 11:20:07 [sort]



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